Chips and Tech Tapped
Intel spends $420M to gain stake in graphics
By Margaret Ryan, EE Times
Santa Clara, Calif. -- Backing its promise to become the leading force in
PC graphics with action, Intel Corp. last week offered $420 million for Chips
and Technologies Inc., the leading vendor of notebook-graphics accelerator
chips.
The acquisition strengthens Intel's hand in defining notebook computers.
It also provides immediate entry into the portable graphics market--where
Chips did $168 million last year--as well as the 2-D and video technology
Intel needs to compete in the desktop space. The merger also gives Intel
design, support and sales clout to back up its plan to push desktop 3-D graphics
later this year.
Under the deal, Intel will begin a tender offer for all outstanding Chips
and Technologies shares at $17.50 each. If the deal is approved, Chips would
become a wholly owned Intel subsidiary, part of its graphics-components division.
In an interview with EE Times, Pat Gelsinger, senior vice president and general
manager of Intel's desktop-products group, called the Chips acquisition a
way "to make sure that Intel can deliver on the promises" it made for visual
computing. At Visual Computing Day in March, it laid out its plans for that
platform, including bringing the full range of graphics, video and imaging
to both desktop and mobile customers. He also described the mobile-computing
market as increasingly important for Intel, one that is becoming "a larger
percentage" of the chip giant's business.
Intel did not have a graphics effort for mobile computers before this
acquisition, but was working on desktop graphics.
In April 1996, Intel began jointly developing a 3-D graphics accelerator
for desktop PCs and workstations with Chips and Technologies and Lockheed
Martin Inc.'s (Orlando, Fla.) Real3D. The Intel 740, as the accelerator is
known, will connect to the accelerated graphics port (AGP) on Intel's
next-generation Pentium II core logic. It will combine scaled-down Real3D
graphics hardware with 2-D acceleration from Chips and Technologies.
Replying to speculation that buying Chips is a sign that Intel has had to
delay its 740 for lack of engineering resources, Gelsinger said the accelerator
is "on schedule to meet the original goal of being in production in the second
half of 1997." Meanwhile, he said Chips is going ahead with plans to develop
a mobile AGP product.
"It boils down to a question of Intel saying, 'If you guys [in the graphics
business] can't do it, we'll do it for you,'" said Dan Kleskin, semiconductor
analyst with the investment bank Robertson, Stephens & Co. (San Francisco).
"Intel's major focus through this acquisition and a lot of other things it's
done through investments is to enable markets."
That approach got Intel into the motherboard and core-logic business a few
years ago, Kleskin said. To keep PC demand healthy, Intel has to keep PC
technology advancing, and it will take the reins itself to ensure "that it
is done with enough muscle behind it," he said.
John N. Latta, president of 4th Wave Inc. (Alexandria, Va.), a technology
consulting firm that covers 3-D, virtual reality and multimedia, said the
acquisition puts Intel in a strong position to compete with all other major
graphics-card companies: S3 Inc., ATI Technologies Inc., Matrox, Cirrus Logic
Inc. and others. "The combination of 3-D technology from Lockheed Martin
and [Chips and Technologies] strengths makes Intel immediately a major force
in the market," said Latta.
Geoff Ballew of Dataquest said that with the acquisition of Chips, "Intel's
likelihood of succeeding in the graphics market just went up a couple of
points."
--Additional reporting by Craig Matsumoto and Rick Boyd-Merritt.
(Next article.)
(c) 1997 CMP Media, Inc
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