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Why the Street Should Love Activision Blizzard's Earnings

Although business headlines still tout earnings numbers, many investors have moved past net earnings as a measure of a company's economic output. That's because earnings are very often less trustworthy than cash flow, since earnings are more open to manipulation based on dubious judgment calls.

Earnings' unreliability is one of the reasons Foolish investors often flip straight past the income statement to check the cash flow statement. In general, by taking a close look at the cash moving in and out of the business, you can better understand whether the last batch of earnings brought money into the company or merely disguised a cash gusher with a pretty headline.

Calling all cash flows
When you are trying to buy the market's best stocks, it's worth checking up on your companies' free cash flow once a quarter or so, to see whether it bears any relationship to the net income in the headlines. That's what we do with this series. Today, we're checking in on Activision Blizzard (Nasdaq: ATVI  ) , whose recent revenue and earnings are plotted below.

anImage

Source: Capital IQ, a division of Standard & Poor's. Data is current as of last fully reported fiscal quarter. Dollar values in millions. FCF = free cash flow. FY = fiscal year. TTM = trailing 12 months.

Over the past 12 months, Activision Blizzard generated $1,155.0 million cash while it booked net income of $656.0 million. That means it turned 24.2% of its revenue into FCF. That sounds pretty impressive. Since a single-company snapshot doesn't offer much context, it always pays to compare that figure to sector and industry peers and competitors to see how your business stacks up.

Company

TTM Revenue

TTM FCF

TTM FCF Margin

Activision Blizzard

$4,767

$1,155

24.2%

NetEase.com (Nasdaq: NTES  )

$969

$474

48.9%

Konami (NYSE: KNM  )

$3,221

$145

4.5%

Electronic Arts (Nasdaq: ERTS  )

$3,773

$114

3.0%

Source: Capital IQ, a division of Standard & Poor's. Data is current as of last fully reported fiscal quarter. Dollar values in millions. FCF = free cash flow. TTM = trailing 12 months.

All cash is not equal
Unfortunately, the cash flow statement isn't immune from nonsense, either. That's why it pays to take a close look at the components of cash flow from operations, to make sure that the cash flows are of high quality. What does that mean? To me, it means they need to be real and replicable in the upcoming quarters, rather than being offset by continual cash outflows that don't appear on the income statement (such as major capital expenditures).

For instance, cash flow based on cash net income and adjustments for non-cash income-statement expenses (like depreciation) is generally favorable. An increase in cash flow based on stiffing your suppliers (by increasing accounts payable for the short term) or shortchanging Uncle Sam on taxes will come back to bite investors later. The same goes for decreasing accounts receivable; this is good to see, but it's ordinary in recessionary times, and you can only increase collections so much. Finally, adding stock-based compensation expense back to cash flows is questionable when a company hands out a lot of equity to employees and uses cash in later periods to buy back those shares.

So how does the cash flow at Activision Blizzard look? Take a peek at the chart below, which flags questionable cash flow sources with a red bar.

anImage

Source: Capital IQ, a division of Standard & Poor's. Data is current as of last fully reported fiscal quarter. Dollar values in millions. TTM = trailing 12 months.

When I say "questionable cash flow sources," I mean items such as changes in taxes payable, tax benefits from stock options, and asset sales, among others. That's not to say that companies booking these as sources of cash flow are weak, or are engaging in any sort of wrongdoing, or that everything that comes up questionable in my graph is automatically bad news. But whenever a company is getting more than, say, 10% of its cash from operations from these dubious sources, investors ought to make sure to refer to the filings and dig in.

With 18.5% of operating cash flow coming from questionable sources, Activision Blizzard investors should take a closer look at the underlying numbers. Within the questionable cash flow figure plotted in the TTM period above, stock-based compensation and related tax benefits provided the biggest boost, at 7.6% of cash flow from operations. Overall, the biggest drag on FCF also came from other operating activities (which can include deferred income taxes, pension charges, and other one-off items), which represented 18.9% of cash from operations.

A Foolish final thought
Most investors don't keep tabs on their companies' cash flow. I think that's a mistake. If you take the time to read past the headlines and crack a filing now and then, you're in a much better position to spot potential trouble early. Better yet, you'll improve your odds of finding the underappreciated home run stocks that provide the market's best returns.

We can help you keep tabs on your companies with My Watchlist, our free, personalized stock tracking service.

The Steve Jobs Betrayal
You may already know that in the final year of his life, Jobs revealed a stunning betrayal — and told his biographer, "I will spend my last dying breath... and every penny of Apple's $40 billion in the bank to right this wrong." What was it that made Jobs so irate — and why could it make a few in-the-know investors some major profits over the coming months and years?

Enter your email address below to find out what made Jobs so enraged!

Seth Jayson had no position in any company mentioned here at the time of publication. You can view his stock holdings here. He is co-advisor of Motley Fool Hidden Gems, which provides new small-cap ideas every month, backed by a real-money portfolio. The Motley Fool owns shares of Activision Blizzard. The Fool owns shares of and has written calls on Activision Blizzard. Motley Fool newsletter services have recommended buying shares of Activision Blizzard and NetEase.com. Motley Fool newsletter services have recommended creating a synthetic long position in Activision Blizzard. Try any of our Foolish newsletter services free for 30 days. We Fools may not all hold the same opinions, but we all believe that considering a diverse range of insights makes us better investors. The Motley Fool has a disclosure policy.


Comments from our Foolish Readers

Help us keep this a respectfully Foolish area! This is a place for our readers to discuss, debate, and learn more about the Foolish investing topic you read about above. Help us keep it clean and safe. If you believe a comment is abusive or otherwise violates our Fool's Rules, please report it via the Report this Comment Report this Comment icon found on every comment.

  • Report this Comment On September 28, 2011, at 1:39 PM, Torbach wrote:

    "Don't keep tabs on their companies' cash flow", alright, but instead of looking at the business as just the business, look at what the actual production they create. How well they make it, and what the competition is like? Talk to gamers, talk to people who make the games, it is a tight-nit nerd-competitive industry.

    Weeks after Pixar released Toy Story I overheard two grocery store workers mention Pixar had gone Public. Not much in the line of income as a 17 year old and with no online trading websites to mention, I never built up momentum to actually follow the advice, just a kid, knew would pan out.

    Years latter, Autodesk, Adobe(bought Macromedia) all great booming industries. Amazon, Netflix... no brainers, someone in the field could easily have told you "Everyone uses that for entertainment/movies/games." Investors should keep a tab on those who live this stuff because it is their passion/career. Intimate knowledge of ones vocation; clear as a bell.

    Activision\Blizzards is a decent investment, Ask any game artist or programmer about their product. They are a Disney standard in engineering and content. The Diablo franchise has one of the most enjoyable hack-and-slash experiences on PC. If you follow them on twitter at all you'd know that Diablo III has been coming for 3 years now. Forget the American market for a second and take a guess how many Koreans and Germans have pretty much checked it on their "buy" list?

    if you can log onto Diablo II right now you can witness in-game spam bots advertising items, making big money, in a game 10+ years old. Blizzard has decided to legitimize this virtual slot-machine of treasure. Blizzard didn't receive a dime and now it is different, they will get a cut with the in game Auction house, something WoW had proven to be the biggest step in the right direction for an MMORPG market.

    Which brings us to the cash-cow WoW and its 5+ years of continued development through expansions and patching. The investment another company would need to to rival the vastness they have built upon would be several hundreds of millions, over 5 years with a team of dozens of top industry programmers and artists.

    WoW won't lose grounding from this, only from extreme technological obsolescence, (probably 8 years out), in the meantime they will stick around with 4-7 million people paying 15$/month while they increase its size for cheaper every year. You can't just convince a player base to jump ship unless you can offer

    1) All their friends will be there too, (major recruiting +ad campaign)

    2) the game will be huge (3+ million at least to enrich the base instantly)

    3) More game for less$, the server hold dozens of times the players + wont crash a town with 500+ people on screen

    None of these things can just be done, not yet, economically or technologically. Blizzard is up on all those changes the day they become viable, they already have the momentum/resources.

    Finally you can watch the industry moving into the social/indie markets. Companies like Zynga might have set the stage for Facebook games by exploiting the openness of the platform, but they also created their own pesticide as Facebook locked down on the viral nature. It's one thing for a company to hit an untapped market and explode, but if they try to migrate, good luck, because you have some big experienced competition to contend with. Ask any gamer/programmer, there is a mixed feeling about working for social games, it is a new thing, but it also comes with its negative "toy" connotation. It was just a matter of time before a big fish like EA brought the ever popular Maxis"The SIMs" to exactly where it should have been, Online. We all sat at our desks in SF working on social games just knowing, "hurry up and get this out, before the Sims gets on Facebook and takes over the 18-50 year old women market is always had."

    All of the big companies can branch out to Mobile/social once the millions of start-ups and indies make a few hundred thousand, gobble em up, and watch as Activision/Blizzard just ride above the rest of the tide.

    I'll make some shot in the dark estimation, be surprised if in the first 4 weeks Blizzard sells less than 4 million copies of Diablo III, if they make less than 400million in that quarter, i'd be SHOCKED. If you'd like some numbers look what happened to the "battle chest" (Diablo I+II+expansion sold as a bundle) the week they D3 was just announced publicly, and check that against the total sales for D1+D2 alone.

    An entire generation of gamers PLUS the older nostalgia generation flocked to the stores to pick up copies, to either get back into it, or check out something that was 5-10 years before their time. Check the numbers of active player son the battle.net realms

    This is a hack-and-slash, MMORPG, not a real time pay to play raid world. A slot-machine treasure dropping dungeon crawler with randomization built into the adventure. Any avid WoW player will get this, and any gamer who likes battle but HATES paying a monthly fee will get this. Investors, you want to know where the money is? Just ask someone who lives in the industry.

  • Report this Comment On September 28, 2011, at 2:33 PM, kariku wrote:

    Bought ATVI at MF's suggestion about 2 years ago. Price didn't budge, dividends are pitiful. So I sold it.

    Will consider it again when I see World of Warcraft for the iPad.

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Related Tickers

5/25/2012 4:00 PM
ATVI $12.24 Up +0.14 +1.16%
Activision Blizzar… CAPS Rating: ****
NTES $57.26 Down -0.66 -1.14%
NetEase.com CAPS Rating: ****
KNM $21.97 Down -0.57 -2.52%
KONAMI Corp (ADR) CAPS Rating: ***
EA $14.22 Down +0.00 +0.00%
Electronic Arts CAPS Rating: ***

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