Can Disney Regain Its Retail Magic?

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Big things are in store for Disney's (NYSE: DIS) ho-hum Disney Store empire.

This morning's New York Times details a massive makeover at the 340-store chain, as the family entertainment giant tries to sprinkle some interactive pixie dust on its namesake retail concept.

Some of the components in the test stores that will open next year include demand-driven miniature theaters, scent-powered marketing, and RFID-tagged merchandise that interacts with other objects in the store when in proximity. For instance, donning a princess tiara and passing by a magical mirror may trigger a response from Cinderella.

Disney could use the improvements. When it peaked in 2002, Disney's retail empire had nearly twice the number of stores that it has today, but was bleeding $100 million a year. A disenchanted Disney sold the unit to Children's Place (Nasdaq: PLCE) in 2004, but it has since repurchased a part of the chain and closed the remainder of the chain's retail stores.

The old retail concept was stale, obvious, and too common. Other companies have found ways to out-Disney Disney at the retail front:

  • Mattel's (NYSE: MAT) American Girl stores offer doll hair salons, weekend brunches, and a photo studio.
  • Build-A-Bear Workshop (NYSE: BBW) allows guests to participate in a customized teddy bear's creation.
  • Landry's (NYSE: LNY) Rainforest Cafe offers in-store animatronics and glow-in-the-dark caverns.

Disney appears to be borrowing liberally from some of these concepts, down to Rainforest Cafe's interactive trees and a Muppets-based spin on the Build-A-Bear model. One can even argue that the RFID-tagged items are a kissing cousin to the MagiQuest game now popular with wizard wand-toting guests at Great Wolf Resorts (Nasdaq: WOLF).

So what? Disney doesn't have to outdo its rivals in innovation -- just improve its existing stores.

The Times article goes on to credit an unlikely catalyst for the makeover: Steve Jobs. Now that the Pixar acquisition has made him a Disney board member and the company's largest individual shareholder, Apple's (Nasdaq: AAPL) charismatic visionary has inspired the chain to "dream bigger." He even offered up a few tricks of the trade that have made Apple's namesake stores so popular.

Disney is taking this update so seriously that it's considering renaming the stores. Imagination Park is the proposed name, a reworking that opens merchandising opportunities beyond the scope of its famous characters.

It's about to be cool again to walk into a Disney Store. Bring on the pixie dust.

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What would you like to see in Imagination Park? Share your thoughts in the comment box below.

Apple and Disney are Motley Fool Stock Advisor recommendations. Disney is also an Inside Value pick. Try any of our Foolish newsletter services free for 30 days.

Longtime Fool contributor Rick Munarriz can usually be found at Walt Disney World. Not today, though. He does own shares in Disney. He is also part of the Rule Breakers newsletter research team, seeking out tomorrow's ultimate growth stocks a day early. The Fool has a disclosure policy.

Comments from our Foolish Readers

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  • Report this Comment On October 15, 2009, at 1:05 AM, IrvThal wrote:

    Rename? So, Disney is saying "Disney" doesn't sell? Everything about this idea is great EXCEPT renaming the stores, which would basically be an admission that "Disney" and "retail" don't go together. Why not just use the "World of Disney" name that has been so successful at the resorts? The "World of Disney" includes Epcot, Animal Kingdom, Tokyo DisneySea, the True Life Adventure movies, live-action films, ABC and much, much more -- there's no need to keep it to stuffed animals and T-shirts.

    All Disney really needs to do is recognize it made a big, big mistake. Part of that mistake was keeping Andy Mooney in as head of Consumer Products. The division has been a bit of a disaster ever since he took over. Look no further than the Disney Store as proof -- here's a concept that by all reasonable measures should be hugely successful, but has failed miserably.

    Bring back "adult" items to the merchandising mix. Restore strong training and costuming for the cast members. Offer an area to explore Disney resorts, cruise line and Adventures by Disney. Emphasize the FULL range of Disney, including all of the theme parks and their wildly disparate themes. Make the Disney Store for the ENTIRE family not just for kids. Create four distinct areas in each store: Disney at Home, Disney Travel, Disney Collectibles, and Disney Kids. Add in a healthy dose of Disney's online and technology advances, and make the "story" about "discovering your passion for Disney." De-emphasize sales, but re-emphasize a true Disney experience.

    Glad that Jobs is involved, but it's a crying shame it took him to TELL Disney they have to do something. This isn't rocket science -- it's telling a Disney story. It's restoring the notion that Disney doesn't *respond* to competition ... it *is* the competition. Disney should be world-class at this, not an also-ran. But "Imagination Park" vs. "The Disney Store"? Eeecccccch. "Disney" is the name that sells, and the retail stores can be an everyday reminder that Disney is about much, much more than Mickey, Minnie, Disney Channel and tweenie-boppers. Sell the legacy, sell the heritage ... TRUST the Disney name. That will make all the difference.

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