Forget Titanfall, This Game Is the Next Halo

Prior to its release, video game publisher Electronic Arts' (NASDAQ: EA  ) latest high-profile game Titanfall was made out by many to be the next Halo in the making, which is to say a blockbuster series capable of driving and sustaining immense sales. Although Titanfall was met with generally favorable reviews upon release, the game is not as revolutionary as many had hoped it would be.

However, there is another game in the development pipeline that has a better shot at becoming the next Halo; publisher Activision-Blizzard's (NASDAQ: ATVI  ) 's Destiny. If the game is as successful as it is hyped, then Destiny most likely will end up being a massive hit and quite possibly the next Halo-sized blockbuster.

Source: Company Website 

What does it mean to be the next Halo?

To truly understand the sales capabilities of a potential blockbuster like Destiny, it helps to know what people mean when they refer to something as a Halo in the making.

Halo is a multibillion-dollar science fiction franchise that is owned by Microsoft Studios, the video game production unit of Microsoft (NASDAQ: MSFT  ) . Created by developer Bungie in 2001 and now overseen by Microsoft's 343 Industries, the Halo series has had nine original video game releases and has since been expanded into other media formats including books, comics, television and film. 

To date, the original Halo entry entitled Halo: Combat Evolved has sold 6.4 million units worldwide  and currently holds a critic score of 97 out of 100 on popular aggregate review site Metacritic.  For comparison, Electronic Arts' Titanfall currently holds a score of 86 out of 100 on the Xbox One platform.

Halo 4, released in 2012 by developer 343 Industries, was officially named the top-selling Microsoft Studios game of all time last year. The game grossed $220 million on its opening day  and has since sold nearly 9 million total units on the Xbox 360 console. 

Destiny Logo. Source: Official Facebook 

Destiny in the making?

Any gamer enthusiast knows right off the bat that Destiny shares more similarities with Halo than Titanfall ever did. In fact, the only two things Titanfall had in common with Halo was an expansive multiplayer offering and Microsoft console/PC exclusivity. Besides that, Activision-Blizzard's Destiny is a much better comparison to Halo.

Like Halo, Destiny is a first-person shooter based in a science fiction world that spans solar systems. Although expected to be more of an open-world game than Halo ever was, Destiny emphasizes both single-player and multiplayer modes, similar to Halo. On the other hand, Titanfall is primarily geared toward multiplayer modes only.

However, the true link between Destiny and Halo is acclaimed developer Bungie. Without Bungie, Halo as we know it would not exist. The developer is capable of great things as its work on the first Halo trilogy proves and all signs point to similar success with Destiny.

For all of its many similarities with Halo, Destiny is also shaping up to be something quite different. The game is often referred to as a shared open world atmosphere, which means players will be able to witness together events happening in real-time that are not controlled by the developer. The game has even been called "the next evolution of gaming."

Just like Halo evolved the multiplayer console experience over a decade ago, Destiny seems set to evolve the online open world first-person shooter experience in September. In a statement confirming the game's release date, Bungie community manager DeeJ explained:

We promised to redefine what players should expect from a Bungie game. We said we wanted to change the way people play games together. We set our bar high. For us, Destiny represents a once in a lifetime opportunity. 

Bottom line:
Although Titanfall has been a success for Electronic Arts and Microsoft simply by being well received and capturing gamers on Xbox consoles, it never really had the potential to be a Halo-sized success since it never aspired to dramatically change the way games are played.

Activision-Blizzard's Destiny is quite different, as it seeks to truly offer gamers something unique and that has never been seen before. With acclaimed developer Bungie at the helm, Destiny seems to have what it takes to be the next Halo-sized success. 

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Read/Post Comments (3) | Recommend This Article (5)

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  • Report this Comment On March 24, 2014, at 12:54 AM, darnXdead wrote:

    Depends really, if respawn/EA and bungie/activison release a new version of the game the same year, both games will be as successful as halo was... if both games were to be release during the same month it may be a different story, but if Respawn/EA release a new game every march-april it will be just about the only game to really play for those who are into shooters such as [cod-halo-titanfall-BF-destiny-etc] which would be a good plan because Destiny will more then likely be released near end of the year september about 5 month gap between launches.... People will get burnt out and wanting something new by that time and will play destiny and 6months after destiny is released it will be repetitive and people want something new, bam titanfall new release...[that's if both companies release a game every year]

  • Report this Comment On March 24, 2014, at 3:17 PM, Kgroppe wrote:

    Except Destiny is no exclusive to the Xbox. It is available on the PS4. It most likely will run better on the PS4 as well.

  • Report this Comment On March 28, 2014, at 3:49 AM, Jackassassin wrote:

    "Many similarities to Halo"? Could you be anymore wrong?

    Destiny is an awesome game created by, yes, the creators of Halo. However, Bungie isn't making a "better Halo". Not even close. Bungie's game is "designed for your inner 7 year-old". Interviewers say it's as if Bungie "looked at Frank McQuarrie's concept art behind Star Wars and junked all the stuff George Lucas did with it".

    There's no way you can deny how amazing Destiny looks, but I can tell you this - it definitely doesn't look like Halo. Destiny provides a sense of wonder, mystery, and beauty, whereas Halo has its own dark and gritty vibe with an industrial and grim look to it. Destiny looks more like "space Skyrim" or "Star Wars" than it does Halo.

    In Halo, you're not a "legend in the making" gifted with special powers; you were a kidnapped child turned into a war machine by surviving augmentations which killed 40% of candidates and crippled 16% just to fight insurrectionists, only to then be forced to fight alien religious extremists bound to exterminating all sentient life unknowingly because of their lack of knowledge in technology left by a mysterious alien race from before our time.

    You don't have awesome and creative guns alongside the power of #SpaceMagic; you rely on human technology and alien technology alongside your own brute strength and other superhuman combat abilities. Star Wars isn't nearly as grim and scary as Halo's fiction. In terms of gameplay, Destiny and Halo differ by a lot. Had Bungie included Borderlands mechanics in Halo, Halo wouldn't be Halo anymore.

    People connect Halo with Star Wars and Destiny solely for the ignorant reason that they all take place in a futuristic era of space travel. Halo isn't Star Wars or Destiny. Destiny isn't Halo. Destiny and Halo are two entirely different games. When I buy Destiny, I'm not buying it "because I'm a Halo fan"; I'm buying Destiny because Destiny looks superb.

    Destiny's way more upbeat. Destiny's way more RPG-ish. Destiny's no Halo alternative. That's like saying My Little Pony's the next Adventure Time because of its cute art style. Think on that.

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