Electronic Arts (NASDAQ:EA) reported fiscal 2017 third-quarter financial results on Jan. 31. The video game maker saw its sales boosted by strong recent game releases, while improving margins helped to shrink losses.
Electronic Arts results: The raw numbers
|Metric||Q3 2017||Q3 2016||Year-Over-Year Change|
|Revenue||$1.149 billion||$1.070 billion||7%|
|Net loss||($1 million)||($45 million)||N/A|
|Net loss per share||($0.00)||($0.14)||N/A|
What happened with Electronic Arts this quarter?
Revenue rose 7% year over year to $1.15 billion, driven by strong sales of Electronic Arts' FIFA, Battlefield, and Star Wars franchises.
Impressively, Electronic Arts said that its FIFA 17 soccer game was the best-selling console title in the world in 2016. Battlefield 1 is also off to a strong start, with a player base that's more than 50% larger than that of a previous version of the game in its comparable launch quarter. And Star Wars: Galaxy of Heroes is enjoying solid user engagement, with average gameplay time per player reaching a new high of 155 minutes per day in the third quarter.
Electronic Arts continues to transition toward higher-margin digital distribution of its games, with 60% of its third-quarter total net revenue coming from digital sales, compared to 53% in Q3 2016. That helped gross margin increase to 55.1%, up from 49% in the year-ago quarter.
All told, net loss narrowed to $1 million from $45 million in the prior-year quarter.
Moreover, Electronic Arts strengthened its cash generation, with net cash provided by operating activities coming in at a record $1.115 billion.
"For the first time ever, we generated over $1 billion in operating cash flow in a quarter," said CFO Blake Jorgensen in a press release. "This is a true testament to the innovation we built into Battlefield 1 and FIFA 17 and the continued strength of our digital live services."
Electronic Arts expects revenue of approximately $1.482 billion in the fourth quarter, with net income of $513 million, or $1.64 per share.
"With the top console games and most-downloaded mobile portfolio in the industry for Q3, Electronic Arts is growing, engaging and exciting a global community of players," said CEO Andrew Wilson. "We will continue to push the boundaries of play, with stunning new titles like Mass Effect: Andromeda, global competitive gaming tournaments and more amazing experiences coming in the year ahead."